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ONE WORLD - TWO MEDIUMS

Bridging the Game and Show

Game and show, one shared universe. Aligning tone across both wasn’t about matching visuals - it was about matching intent. I worked closely with the TV team to define a style that served broadcast storytelling while still feeling playable, performant, and compelling in-game. From costume materials to architectural grit, it was a creative handshake—offering ideas that fit their production needs while pulling influence back into the game to keep the world cohesive and alive from both sides of the screen

Vision
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